INFO13B
Module 13B: Computer-simulated Reality Technologies B (Optional)
Outcome
Explore the societal impact of computersimulated reality technologies such as virtual reality, augmented reality and mixed reality.
Indicators
(a) Explore applications of computer-simulated reality technologies in various fields (e.g., medicine, education, manufacturing).
(b) Discuss ethical issues associated with computer-simulated reality technologies.
(c) Describe possible effects of interactions between humans and computersimulated reality technologies.
(d) Explore societal implications of the increasing prevalence of computersimulated reality technologies in our daily lives and routines.
(e) Explain how using emerging computer-simulated reality technologies can benefit society or individuals.
(f) Evaluate the impact of computer-simulated reality technologies on societal needs and desires such as communication, entertainment, health care, research and exploration.
Loading...
R012767
Using Artificial Intelligence to Help You Learn a New Language
This short video profiles the work of Toronto researchers in developing a smartphone app that incorporates artificial intelligence in the form of speech recognition software. This feature allows app users to learn French in an interactive, conversational way, regardless of their level of fluency and correct word pronunciation.
Media and Formats : Video
Price : Free
free
canadiancontent
rovervideo
Record posted/updated: February 22, 2022
R011603
How Virtual Reality Will Impact Society
This book provides a brief historical overview of virtual reality, what it is, how it is used, and its positive and negative impacts on society. There is a listing of books and websites for further research on the topic.
Media and Formats : Book
Price : $31.95 USD
Record posted/updated: December 8, 2021