Information Processing 10, 20, 30
Explore the societal impact of computersimulated reality technologies such as virtual reality, augmented reality and mixed reality.
Indicators for this outcome
| (a) | Explore applications of computer-simulated reality technologies in various fields (e.g., medicine, education, manufacturing). |
| (b) | Discuss ethical issues associated with computer-simulated reality technologies. |
| (c) | Describe possible effects of interactions between humans and computersimulated reality technologies. |
| (d) | Explore societal implications of the increasing prevalence of computersimulated reality technologies in our daily lives and routines. |
| (e) | Explain how using emerging computer-simulated reality technologies can benefit society or individuals. |
| (f) | Evaluate the impact of computer-simulated reality technologies on societal needs and desires such as communication, entertainment, health care, research and exploration. |
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