Theatre Arts 20, 30
THEA1B
Module 1B: Collaborative Processes of Theatrical Design and Production (Core)
Outcome
Investigate how
designers create and
collaborate to bring a
theatrical vision to
life.
Indicators
(a) | Examine the collaborative nature of theatre. |
(b) | Investigate ways that designers (e.g., set, costume, lighting, sound) get their ideas (e.g., identifying play requirements, researching, discussing with director). |
(c) | Examine the roles of individuals and teams in production design. |
(d) | Discuss functions of design areas (e.g., lighting to establish time, sound to reveal mood, set to establish place, costume to reveal character). |
(e) | Investigate the purposes and content of various theatrical toolboxes or toolkits (e.g., lighting designer’s, costume designer’s). |
(f) | Explore and apply components of a designer’s toolbox (e.g., visual skills, use of maquettes, representation of mood, use of symbol/metaphor, light, colour, sound) for aesthetic purposes. |
(g) | Analyze scenes to generate design ideas and determine technical requirements. |
(h) | Use communication tools (e.g., language, maquettes, pictures, visual storyboard) to convey design ideas (e.g., mood, environment, symbolism). |
(i) | Discuss purposes of a paper tech wherein designers meet with the stage manager to discuss and notate costume changes, light and sound transitions and other technical elements. |
(j) | Interpret a scene through innovative use of various theatrical toolboxes (e.g., director’s, lighting designer’s, scenic designer’s, costume designer’s). |
(k) | Use a technical design component (e.g., light, costume, sound, digital technologies) for symbolic purposes as a mode for communicating ideas. |
(l) | Change the point of view of a scene or dramatic work by amplifying a technical or artistic component (e.g., incorporate audience interaction, replace an actor with an object or technical feature, project digital images on moving actors, use social media conventions in performance). |
(m) | Create a production plan, budget and timeline, and identify roles for a real or imagined (e.g., paper or digital project) production. |
(n) | Use the language of theatre purposefully. |
(o) | Demonstrate willingness to take creative risks, understand that not all ideas will be realized and recognize the value of learning through failure. |
(p) | Reflect on the impact of design decisions on an audience. |
(q) | Examine and experiment with selected traditional world theatre conventions (e.g., design a piece related to a specific theatre arts context). |
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